From concept to production: illustration,
design and art direction for publishers who build worlds.
Work
What we offer
From a single card to a complete game, every project receives the same level of craft and attention to its world.
From the first playtest to editions in other languages, one studio that knows your game inside out.
We present your game to selected publishers in other markets as a non-exclusive agent. Each license is signed directly between you and the publisher, and there is no upfront fee. When a deal closes, we can also produce the localized edition.
Translation, localization and full production of your game for a new market: rules, cards, box and print files, adapted for each language. One team from your source files to the printer.
Structured sessions with our in-house group, followed by a written report on rules clarity, pacing, balance and player experience. Useful before a campaign, a pitch to publishers or a final print run.
We review and rewrite your rulebook so new players can learn the game without you at the table: structure, wording, examples, iconography and consistency across components.
Everything your Kickstarter or Gamefound page needs to look finished: page graphics, reward tiers, stretch goals, add-ons and ad creatives in the formats ad platforms ask for. Fixed price, agreed up front.
Animated key art and campaign trailers built from your game's illustrations, ready for your campaign page, social media and ads.
All our artwork is made by people. No generative AI, in any of our services.
Tell us about your game: hello@velumstudio.net
The Studio
Velum Studio is the creative practice of Fabian Parente, a professional fantasy illustrator with over a decade working with the publishers who define the genre.
What began as a freelance practice serving the industry's major names has evolved into a full-service studio for publishers who understand that exceptional art isn't an expense. It's the product.
How it works
Every project is different. Every project follows the same discipline.
We learn your game, your world, your audience and your deadline.
Sketches, style explorations and direction for your approval.
Full rendering and design with milestone reviews built in.
Print-ready files, all formats, all rights. On schedule.
Get in touch
Have a game that deserves exceptional art? Tell us about it.
Currently accepting projects.
Response within 48 hours.